
So much that I can't come back to the first game because it feels like a "much lesser version" now than MCD. It sounds silly but MCD plays better than the first SUPERHOT. The game itself reacts much better to player input than the first SUPERHOT as well. You must actively dodge them while focusing on killing the "regular" dudes. During the middle part of the game you will also meet different enemy types, all of them with special skills similar to yours that are impossible to kill. You will gain special skills that unlock during your playthrough, similar to the enggame skills you gain through the first SUPERHOT. After you've completed 6 or so arenas you've completed a node and you can move on to the next one through the menu where the circle starts anew. Every second or so arena you can pick a "hack" that makes you stronger. After that you move on to the next arena. You can pick through arenas called NODEs through the menu and then you fight between 6 and 12 "enemies".

Gameplay wise, think of this game as a sort of a roguelike. Its literally SUPERHOT but several times better (more weapons, with all gameplay mechanics touched to be as polished and close to perfection as possible, even different enemy types and ways to play the game.) Yet if you already have everything that you and everyone else wanted, why are you still longing for MORE? As if you could complete the game, which basically tells you from the beginning that there will be MORE, forever? This game is basically paradise if you have enjoyed SUPERHOT, just think of the furst game but everything is better designed. You will get MORE everything but several times better than the first SUPERHOT and you will get that infinitely so and nothing else. This game builds itself on nothing but that alone. If you're reading this then you've probalby finished SUPERHOT and you probably enjoyed it greatly, but you wanted more of that amazing gameplay feel and you probably felt that SUPERHOT was way too short. The question this game asks you is "how much MORE does it take until you've had enough? Here, have several infinite times MORE of anything you've ever wanted from the first SUPERHOT!" Usually nihilism deals with the feeling of nothingness but this game gives you the opposite of that while achieving the exact message, so much that everything this game offers turns itself around to become hollow with its vast perfection. The story itself is a pretty fresh take about nihilism as well. After a short time you ask yourself when too much perfection simply becomes too much. You will like it at first but then you understand slowly what the games message is. Its kinda like the game forcefeeding you perfect gameplay, even when you're not asking for it. Whats worse is that the game knows this and gives you MORE at all times. It becomes such an adrenaline rush that it may drain you of energy by just playing it. Compared to the first SUPERHOT, MCD makes the entire game feel like the ending of the first SUPERHOT. Since everything is randomised, you have to be aware of your surroundings at all times. After you've killed between 6 and 12 enemies, you move on to the next arena. MCD takes the endless mode from the first SUPERHOT and basically makes it into a skill based roguelike, where you fight enemies inside well contructed arenas. WALL OF TEXT REVIEW WITH SPOILERS: MCD does everything better than the first SUPERHOT did, literally. MCD is without a doubt a 5/5 and in fact the perfect sequel.

Playing the first SUPERHOT before playing MCD is strongly recommended. I strongly recommend MCD for those who enjoyed the first SUPERHOT. Gameplay wise MCD feels so good that it makes the first SUPERHOT looking like a very cheap and unfun ripoff if you feel like playing it again after "completing" MCD. If you bought the first SUPERHOT before this game came out, you also have this for free. The first SUPERHOT was a masterclass in game design and MCD builds on everything that made the first game great and made it so much better. NON WALL OF TEXT PART OF THE REVIEW WITHOUT SPOILERS: For those who do not want to read a wall of text.

This review is mostly for people who at least know what the first SUPERHOT is like and want to know quite a lot about the sequel. With about 20 hours of playtime clocked in I have also played through almost the entirety of the game and I have seen almost everything the game can offer. NOTE: THIS REVIEW CONTAINS SIGNIFICANT SPOILERS that are important to understand in what way SUPERHOT: MCD (now shortened to just MCD) is indeed the perfect SUPERHOT sequel. Unfortunatly its too big to be posted so I post it here.
